Honestly fed up with Midjourney right now. Spent three hours trying to get a decent character portrait for my D&D campaign but it keeps butchering the hands and weirdly blending the armor. Im tired of the subscription costs if the results are this inconsistent. What are you guys using that actually works?
To add to the point above: if local stuff feels too daunting, you might want to consider checking out Flux.1. Honestly, it has been pretty impressive for anatomy and text lately, especially compared to the older models that just loved to turn fingers into abstract nightmares. Just be careful with your hardware though, cause it is quite demanding if you try to run it locally on anything less than a decent NVIDIA GeForce RTX 4090 24GB GDDR6X.
Man, I feel your pain. Spending hours just to get cursed hands in your art is the absolute worst. If you are tired of the constant monthly drain, honestly, just move to local generation. I have been using Stability AI Stable Diffusion XL 1.0 for a while now and I am super satisfied with it. You just need a decent GPU and you are set.
Jumping in here because I totally get the frustration with sub fees. I wasted way too much money on monthly subs until I realized I was just paying for convenience. If you want something that feels more professional but still gives you that granular control, have you looked at Topaz Labs Gigapixel AI v7? It is honestly a lifesaver for cleaning up those weird artifacts and blurry textures after the initial generation. I used to run everything through basic generators and just pray for the best, but now I stick to a workflow where I generate cheaper/free stuff and upscale it later. It saves me so much cash long-term. Also, if you havent played around with Adobe Photoshop 2024 AI Generative Fill, it is surprisingly good at fixing character armor details that get mangled during the first pass. Just dont overthink the prompt and let the tools do the heavy lifting.